Other class options for 8-12-16
I was thinking about the current Class line up in my game 8-12-16, and which classes from Modern D&D are missing from this ultra simplified Clone. So I came up with these to fill most of the gaps.
Paladin:
Extra: As Priest
Good at (8)
- Weapon Attacks
- Willpower
- Fortitude
Okay at (12)
- Casting Spells
- Social Skills
- Mighty Deeds
Barbarian:
Extra: As Fighter
Good at (8)
- Weapon Attacks
- Mighty Deeds
- Fortitude
Okay at (12)
- Survival Skills
- Willpower
- Either Sailing or Beast Riding
Warlock:
Extra: As Mage
Good at (8)
- Casting Spells
- Social Skills
- Willpower
Okay at (12)
- Fortitude
- Knowledge
- Stealth
Sorcerer:
Extra: As Mage
Good at (8)
- Casting Spells
- Fortitude
- One other of your choice
Okay at (12)
- Social Skills
- Willpower
- One other of your choice
I hope you all enjoy these concepts, and feel free to invent your own classes using this model as a baseline. And apologies to any Artificer Fans out there, I have yet to think of a suitable Extra that truly fits that concepts main fantasy. I may yet do however, so stay tuned!
Regards,
SOTrek Nomad
Get Eight Twelve Sixteen - Second Edition
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Eight Twelve Sixteen - Second Edition
Revised rules for a two page D&D clone
Status | Released |
Category | Physical game |
Author | SOTrekNomad |
Genre | Adventure |
Tags | Dungeons & Dragons, Fantasy, OSR, Tabletop role-playing game |
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